Read in this order
The first guide finishes a single steal. The Speed guide explains treadmill levels and the four posted gates. The pen guide is for slots and income. Trails, zones, and night resets come after those three work.
Which [π½] Steal a PC guides are published?
Bring your first box home
Finish one safe steal: train a little Speed, take a nearby box, bank it in the Safe Zone, unbox it, and place the PC so the pen starts paying.
Train Speed and read zone gates
Speed is the stat that decides whether you can steal a box and get back. The treadmill builds it, trails multiply that gain, and each zone posts its own number.
Make the pen pay
Placed PCs earn cash per second, rarer machines earn more, and a full pen stops the next hatch. Compare the rate on the PC, not the rarity label alone.
Buy trails for treadmill gain
Twelve trails multiply Speed gained on the treadmill. Buy the next cash multiplier you can afford, and do not expect the trail to raise your run Speed by itself.
Walk the zone path
Thirty zones sit on one path out from the base. Use the posted Speed, steal one box, and come back before you study the next theme.
Use resets, night boxes, and diamonds
Box stands refresh on a server reset and at night. Steals also pay diamonds for the Gem Shop, but the shop's item list is not published.
![[π½] Steal a PC Guides Hub](/media/optimized/5bf3fc75d48b5cdd2e249199-767.webp)